
Venezuela: A Social Impact Game
A board game designed to educate players about the socioeconomic crisis in Venezuela. I created this project as a way to better understand the issue myself—and to help others engage with it through play and conversation.
Finish It!
A fast-paced, competitive game where players race to the finish line using a mix of skill and luck. The goal? Get people laughing, talking, and interacting in a lighthearted, high-energy setting.
What COVID-19 Taught Me About Online Education
The pandemic forced educators and institutions to adapt fast. In this talk, I reflect on my experiences supporting online learning and share what we can take forward to build more student-centered, flexible digital education systems.
Keys to Creating the Best Online Experiences for Faculty and Students
Teaching online isn’t just about technology—it’s about mindset, preparation, and support. This session focused on helping faculty make the leap to digital platforms while centering student experience, accessibility, and trust.